Sets a new as cross product of vectors v1, which in 2D space meens we
set the perpendicular one to v1.
Namespace:
Hyleos.Common.GeometryAssembly: Hyleos.Common (in Hyleos.Common.dll) Version: 1.0.3.2 (1.0.3.2)
Syntax
| C# |
|---|
public Vector2D CrossProduct( Vector2D v1 ) |
| Visual Basic (Declaration) |
|---|
Public Function CrossProduct ( _ v1 As Vector2D _ ) As Vector2D |
| Visual C++ |
|---|
public: Vector2D CrossProduct( Vector2D v1 ) |
Parameters
- v1
- Type: Hyleos.Common.Geometry..::.Vector2D
Vector 1
Return Value
[Missing <returns> documentation for "M:Hyleos.Common.Geometry.Vector2D.CrossProduct(Hyleos.Common.Geometry.Vector2D)"]
Remarks
You cannot have 3 linearly independant vectors in a 2 dimensional vector space